QmlMaterial
0.1.0
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include
qml_material
math
rrect.hpp
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#pragma once
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/*
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* Rounded-rect 9-patch subdivision helpers.
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* Filled in by iteration 2/5; stub in iteration 1.
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*/
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#include <QRectF>
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#include <QVector4D>
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#include "qml_material/math/scalar.hpp"
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namespace
qml_material::math
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{
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// Populated in iteration 2 (9-patch bounds) and iteration 5 (corner texture extents).
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}
// namespace qml_material::math
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